
_I maps (ex: Details_I) use specific greyscale values in the alpha channel to define a role for the RGB channelsĪlso note that the shader now handles AO map ("prelight") blending, that means you don't have to apply it (bake it) to the textures anymore. Zip in C:\Users\Username\Documents\Trackmania\Skins\Model s\CarSport Zip the textures together along with an Icon.tga file, and place the. Then open the game, open your club, go to the Skins page, press the Upload a skin button and browse for the.

#Trackmania 2 stadium car skins skin#īack to the skin menu, display the one you want using the arrows, and check the heart on the right (must looks filled). Allow you to customize your nickname, horn and your car (both skins and 3D models) Have fun and see you soon on the servers (1) You can load Canyon, Valley and Stadium tracks on the same server.Then go back to the main menu to open your profile by clicking on your ID on the top left, and select the skin. Modify the gameplay displays on the car (player position / ID turbo color digits color : rear lights and glass gears)Īnd that's it for customization.
